Ghostie wrote:DarkRebel wrote:Given the era of armory equipment, I don’t actually see these new units as overly OPed.
Yes, it would do well against war base (no equipment), but against real PVP bases, I don’t see L1-2 trucks being too powerful.
It’s a good unit, and fun to use.
I agree 100%....go to Hoth and hit Decepticon, Nora, or Spanish Dad.....or go to Yavin with the Knight's Templar guys, Fruitbowl Mafia, Striker Rebel, Pops, Nuggie, Rebel Scummer, and Leprecaun Shawn...Hit some of the max Shelendil style bases ,the Marlon style bases, and the Easy Company style bases and you'll need every bit of the health/firepower these so called "overpowered" units provide... they are vital to compete with these guys/gals.
With that being said the new Death Donut is in my opinion the most dominant unit introduced to the game since I have been playing. It also is in my opinion the only true pay to max unit we have seen...correct me if I am wrong, but the crates were 100% draws for the Death Donut. We haven't seen crate odds like this before? right? This was truly a buy me to max unit if you had the extra cash...and a dag gone good one at that.
LOL but why would I attack any of those bases? Or any player bases for that matter?
I could not even get close to UC by attacking player bases on Yavin or Hoth, the cook times are too long, and the players that are attacking dev bases on those worlds are inflating the gear requirements way to high to do anything but dev bases, or spend $$$. It is sometimes possible on Tatooine where the gear req is lower.
The only reason to play PVP is to get the frags and you can't get the event or conflict frags by attacking player bases...
If I actually want to test my skills against other players, I would do it in war, not PVP. If my base was maxed out and I had all the frags, then I would have fun hitting those bases in PVP! Until then, I'll continue to skip them. The 1-2 MTTs only add a marginal amount of strength to my attack loadout.