Plagueis wrote:Rodian snipes are WAY too easy to deal with. Pretty much every rebel has at least one fang on hand for that purpose. Lure, fang, no more SC rodians.
So a blend of unit types then? Maybe 2 Speeders, 2 Rodians, 2 jumpers, 1 Probe Droid, etc.??
I'm not getting continuously 3 starred but it seemed like I was when I first upgraded my base to 10 two months ago. I'm rolling 10 rapids and 10 sonics, usually buff the rapids with level 9 attack bonus and level 8 health bonus. Level 5 guard reserve dews, level 4 snipers and level 4 storms and then buff my walls to level 9 since it is the only thing worth a damn that fits. Buffing my rodians and/or jumpers would def take something away from GR or turret buff.
What I am getting at is that I guess your turret and base layout do make a difference at what you put in your SC. My SC is under two shields and in the middle of a 98% walled area packed with all of my turrets.