What empire players should put in the SC for defense

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BertO
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Re: What empire players should put in the SC for defense

Post#51 » Mon Aug 29, 2016 7:25 pm

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I made a gif to show why SCs full of bikes are my favourite thing to find in an Imp SC.

Eight seconds, 8UC (10UC including bait and lure). Do the maths...
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Ghost666
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Re: What empire players should put in the SC for defense

Post#52 » Fri Oct 14, 2016 8:31 am

Not sure if suggested before...

Add mtvs to the mix...need at least 3...you can even use a FULL mtv SC.

Sounds weak, right? Try it...:)
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Sigma582
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Re: What empire players should put in the SC for defense

Post#53 » Fri Oct 14, 2016 9:56 am

always been curious about how mtvs and/or shocks work in defence but never took a chance to test them myself. can you (or anyone) describe further?
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Python6
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Re: What empire players should put in the SC for defense

Post#54 » Fri Oct 14, 2016 10:02 am

I haven't used MTVs, but I do throw a shock in as a filler most of the time. They have a splash damage capability that seems to work a lot better than an equal UC of stormies. I got one in my sc by accident and noticed in the replay that he seemed to do pretty well so started requesting them instead of stormies to fill those last few openings. Also pretty much everybody carries at least on shock in their loadout so it fills quickly. MTVs don't seem to be a high use item so probably not as easy to get quick SC refills if you ask for stuff your squad doesn't have in the loadout.
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DaLoc
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Re: What empire players should put in the SC for defense

Post#55 » Fri Oct 14, 2016 1:10 pm

shocks work even better against vehicles. a low level shock can blow up a hailfire.

Mtvs have the same range as a snipe and they are faster and have more health and less capacity. Slightly less damage but the health makes up for it. They are weak against skiffs but will always prefer an mtv over a snipe.
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DarthRayne
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Re: What empire players should put in the SC for defense

Post#56 » Sun Oct 23, 2016 2:09 pm

My squad often uses probe droids. Low capacity cost, fast movement speed, and in numbers act as a swarm. Of course they are susceptible to airstrikes and heavy fire. Jump troopers on the other hand are invulnerable to airstrikes but take up more capacity, weaker in damage output and health, and has same movement speed as probes.


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ObiWanKenobi2016
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Re: What empire players should put in the SC for defense

Post#57 » Mon Oct 24, 2016 2:14 am

BertO wrote:Image

I made a gif to show why SCs full of bikes are my favourite thing to find in an Imp SC.

Eight seconds, 8UC (10UC including bait and lure). Do the maths...


I love your gif BertO. I think it's a great way to show how to deal with bikes in an SC.
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syncpan77
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Re: What empire players should put in the SC for defense

Post#58 » Mon Oct 24, 2016 5:52 pm

That is a great .gif indeed BertO. Thanks for sharing that.
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ChiptheFish
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Re: What empire players should put in the SC for defense

Post#59 » Mon Oct 24, 2016 7:55 pm

BertO wrote:Image

I made a gif to show why SCs full of bikes are my favourite thing to find in an Imp SC.

Eight seconds, 8UC (10UC including bait and lure). Do the maths...


Bravo! Motivation to unlock Twileks :-)
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Euph
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Re: What empire players should put in the SC for defense

Post#60 » Mon Oct 24, 2016 10:21 pm

That gif gives me C&C: Generals flashbacks.
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