Player Organized Tournament - Galactic War IV - Final War

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DeathStriker
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Player Organized Tournament - Galactic War IV - Final War

Post#1 » Thu Mar 19, 2020 8:59 am

Come join the fun for the Final Galactic War

To join / participate / register, please visit the following site by No Later Then Tuesday, May 19, 2020.

http://www.vadersmarines.com/galacticwar

Tournament Info:

  • This is the FINAL Tournament:
  • War begins: May, 12th, at 12:01 AM UTC
  • War ends: When The Galaxy Ceases To Exist on June 12th, 2020
  • See Rules and More Info after Image Below
:arrow: Final Galactic War Countdown Timer: here.

Image

Final Galactic War Rules and More Info:

Welcome to the Fourth and FINAL Galactic War. This war will build on the traditions of both the TnT50 and the old QWars. It will span from May 12, 2020 thru June 12, 2020. The war is open to all players and all levels.

This war is meant to be fun and semi-casual, hence the longer time span. We don’t expect people to be hunting day and night for the entire time, so just go about your regular play and when you hit a war opponent, it will be scored.

General Info:

  • Planets:

    • The planets in conflict will be Tatooine and Takodana for REGULAR BATTLES and Yavin 4 for NON-ARMORY battles.
    • You are free to attack anywhere, of course, but only the 3 planets shown above will have their scores counted.
  • Participant Identity Marker:

      Each participants must have a marker set of 2 walls pegs and your droid hut, clearly away from the rest of the base. You MUST have this marker or face losing points. The whole idea is to attack and be attacked, so making this marker CLEARLY VISIBLE and unambiguous is best for everyone.
  • How Is Data Obtained:

      This tournament is fully automated and updated every 5 minutes (roughly). You don’t have to do anything but play and hunt and all the scoring will be done for you (minus game errors that still need your input).
How Points Are Scored and Troop Restrictions:

  • Scoring:

    • All attacks made are given 1 point, win or lose.
    • 1 additional point is awarded per star on offense.
    • All defenses are also awarded 1 point, win or lose.
    • A defensive win is awarded 3 points.
    • An attacker that does not use their squad center and gets 3 stars will be awarded an additional half point.
    • An attack that does not use any starships and gets 3 stars will be awarded an additional full point.
    • Any attack and defense where both parties do not have any armory buffs active will be awarded an additional 2 points each, regardless of outcome.
    • Any battle that uses NO (S)MTT and NO Transports (ITT/A-A5) will receive a 1/2 pt bonus upon victory.
    • YAVIN-4 SPECIAL RULES: If you attack someone who has their buffs off on Yavin-4 while you have your buffs on, the scores will not be counted and you will be penalized 5 points. The penalty will DOUBLE for each successive infraction.
  • Restrictions:

    • A combined maximum of 2 (S)MTT and 2 Transports (ITT/A-A5) are allowed per battle. You could have 2 of one or one of each, but go over 2 combined total and the attack will not be counted.
    • YAVIN-4 SPECIAL RULES: No armory attacks don't allow ANY (S)MTT AND Transports (ITT/A-A5) for the Attack to count.
    • Each participant may only attack a single opponent 60 times. From the 61st attack onward, the battles will be automatically voided. This is 60 times each way, so a total of 120 attacks between 2 participants, back and forth, or two revenge cycles per day.
Explanation of Missions and Bonuses.

    :arrow: To see all Missions and Bonuses - click here and view Schedule Tab.

  • Missions:

    • These occur on odd numbered days, starting on the 13th. You merely need to satisfy the requisites of the mission and will be awarded the extra points. This can be done on one attack or many, but only attacks against other war participants will count toward your total. This is akin to in-game planetary missions. You can check your status on the scoring spreadsheet under “Mission Status”. Each mission will reset at midnight UTC and can only be completed once per day. You will get credit toward the mission whether you win or lose the battle.
  • Bonuses:

      These occur on every even numbered day, starting on the 14th, and are awarded on a per battle basis. They can be completed any number of times in the 24hr period allotted, but only count against other war opponents. Bonuses are also only awarded on victorious attacks, meaning you need to get at least 1 star. They can be combined with all other battle points, even if they overlap.
 
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DarthBratzzznew
Admiral
Posts: 772

Re: Player Organized Tournament - Galactic War IV - Final War

Post#2 » Thu Mar 19, 2020 9:16 am

All right... all right... one more time to fling everything I've got into battle

I signed up! :-)
Proud Officer of the CircleOf Family of squads. Many experienced and motivated longtime high-level players; regular/against OP/NO OP wars, to each his own. English spoken. Worldwide brotherhood of rebel scourges :twisted:


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SleeperSim123
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Posts: 75

Re: Player Organized Tournament - Galactic War IV - Final War

Post#3 » Fri Mar 20, 2020 3:30 am

What's this about ?


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DeathStriker
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Posts: 7148

Re: Player Organized Tournament - Galactic War IV - Final War

Post#4 » Fri Mar 20, 2020 6:00 am

SleeperSim123 wrote:What's this about ?

SleeperSim123 - This is a way to have "fun" during the final Month that SWC will be available.

You attack via PvP on specified Planets, looking for Bases with a Special Marker (Droid Hut + 2 Wall Pegs set away from everything else) and then Attack that Base using whatever Loadout you want.

If you have signed up, your Attack is automatically recorded and in the end "Awards" are given out.

:arrow: See Galactic War III - Final Results for an example of "Awards".

Hope you understand better...
 
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Death_Striker is looking for ALL Rebel Commanders
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If YOU Want to War - Apply Now!


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SleeperSim123
Captain
Posts: 75

Re: Player Organized Tournament - Galactic War IV - Final War

Post#5 » Fri Mar 20, 2020 6:16 am

DeathStriker wrote:
SleeperSim123 wrote:What's this about ?

SleeperSim123 - This is a way to have "fun" during the final Month that SWC will be available.

You attack via PvP on specified Planets, looking for Bases with a Special Marker (Droid Hut + 2 Wall Pegs set away from everything else) and then Attack that Base using whatever Loadout you want.

If you have signed up, your Attack is automatically recorded and in the end "Awards" are given out.

:arrow: See Galactic War III - Final Results for an example of "Awards".

Hope you understand better...


how'd u diff b/w normal attack n attack on 'marked bases'.


Thanks


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DeathStriker
Moderator
Posts: 7148

Re: Player Organized Tournament - Galactic War IV - Final War

Post#6 » Fri Mar 20, 2020 6:38 am

SleeperSim123 wrote:how'd u diff b/w normal attack n attack on 'marked bases'. Thanks

SleeperSim123 - When you sign-up you provide your In-Game-Name (IGN) for your Base and your Squad Name.

Using this info the Automated System can then track WHOM you Attack and who Attacked YOU.

:arrow: Attacks on Non-Galactic War Participates don't count towards final "Awards"
 
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Death_Striker is looking for ALL Rebel Commanders
Sons_of_Death is looking for Level 5+ Rebel Commanders
If YOU Want to War - Apply Now!


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StrikerRebel
Commodore
Posts: 215

Re: Player Organized Tournament - Galactic War IV - Final War

Post#7 » Sun Mar 22, 2020 7:21 am

DeathStriker wrote:
SleeperSim123 wrote:What's this about ?

SleeperSim123 - This is a way to have "fun" during the final Month that SWC will be available.

You attack via PvP on specified Planets, looking for Bases with a Special Marker (Droid Hut + 2 Wall Pegs set away from everything else) and then Attack that Base using whatever Loadout you want.

If you have signed up, your Attack is automatically recorded and in the end "Awards" are given out.

:arrow: See Galactic War III - Final Results for an example of "Awards".

Hope you understand better...

HeY DS great idea, I signed in, but can you give one screenshot, how the druid hut should be set ;) Is more easier that all members will do it like this
Leader of UnknownRebels


DarthStrutter
Captain
Posts: 93

Re: Player Organized Tournament - Galactic War IV - Final War

Post#8 » Sun Mar 22, 2020 8:22 am

Signed up and ready to rock


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DeathStriker
Moderator
Posts: 7148

Re: Player Organized Tournament - Galactic War IV - Final War

Post#9 » Mon Mar 23, 2020 7:01 am

StrikerRebel wrote:HeY DS great idea, I signed in, but can you give one screenshot, how the druid hut should be set ;) Is more easier that all members will do it like this

StrikerRebel - I have asked, but have not received "confirmation", but given the instructions are "A marker made up of 2 wall pegs and your droid hut, clearly away from the rest of the base, will be used to announce ourselves. " the "pattern" possibilities are limited.

Most Likely Recommended Marker Pattern For Galactic War IV
Image

Hope this helps...
 
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Sons_of_Death is looking for Level 5+ Rebel Commanders
If YOU Want to War - Apply Now!


DarkRebel
Grand Admiral
Posts: 1437

Re: Player Organized Tournament - Galactic War IV - Final War

Post#10 » Mon Mar 23, 2020 9:09 am

This is from Sabony, copied from the LINE group chat:

———-

http://www.vadersmarines.com/galacticwar

Welcome to the Fourth and FINAL Galactic War. This war will build on the traditions of both the TnT50 and the old QWars. It will span 2-3 weeks in May-June. Exact dates will be announced later.The war is open to all players and all levels.

Planets are yet to be determined, but previously we used the all. This time, we will likely have some kind of limit. A marker made up of 2 wall pegs and your droid hut, clearly away from the rest of the base, will be used to announce ourselves. All players must have this marker or face losing points or expulsion. The whole idea is to be attacked and attack back, so making this clearly visible and unambiguous is best for everyone.

This tournament is fully automated and updated every 5 minutes (roughly). You don’t have to do anything but play and hunt and all the scoring will be done for you (minus game errors that still need your input). Please see the following note for scoring information.

This war is meant to be fun and semi-casual, hence the longer time span. We don’t expect people to be hunting day and night for the entire time, so just go about your regular play and when you hit a war opponent, it will be scored.

Main scores page:
TBA

See who signed up:
https://docs.google.com/spreadsheets/d/ ... view#gid=0


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