strawman3125 wrote:It looks like its a conflict:
https://papajessie.github.io/swcpy/tournament.html
vs
https://papajessie.github.io/swcpy/episode.html
But this could change.
It looks like it is available at HQ7+, given that the hunter starts at level 5 it should be nice for HQ7s.
I never use the hunter so I am not sure how this new unit will play out. It might be ok... you could have 3 factories building buses and the cantina building 1 of these for mass troop spawn attacks!
strawman3125 wrote:It looks like its a conflict:
https://papajessie.github.io/swcpy/tournament.html
vs
https://papajessie.github.io/swcpy/episode.html
But this could change.
It looks like it is available at HQ7+, given that the hunter starts at level 5 it should be nice for HQ7s.
I never use the hunter so I am not sure how this new unit will play out. It might be ok... you could have 3 factories building buses and the cantina building 1 of these for mass troop spawn attacks!
Werowe4 wrote:strawman3125 wrote:It looks like its a conflict:
https://papajessie.github.io/swcpy/tournament.html
vs
https://papajessie.github.io/swcpy/episode.html
But this could change.
It looks like it is available at HQ7+, given that the hunter starts at level 5 it should be nice for HQ7s.
I never use the hunter so I am not sure how this new unit will play out. It might be ok... you could have 3 factories building buses and the cantina building 1 of these for mass troop spawn attacks!
Wait, this is going to be available as another GR option as well?
Werowe4 wrote:How does this unit compare in actual play to the imperial troop transport (I like and try to make use of the latter)?
DeathStriker wrote:Related Topic: Galactic Conflict - Salvage Multi-Unit Transport
Keeping Everyone Informed...
Lord wrote:DeathStriker wrote:Related Topic: Galactic Conflict - Salvage Multi-Unit Transport
Keeping Everyone Informed...
What on earth is the usage of the banner,? Is it a new kind of guard reserve or just a barrier blocking the enemy troops deploying?
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