NEW CANTINA UNIT: Salvaged Multi-Troop Transport - Discussion Topic

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DeathStriker
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NEW CANTINA UNIT: Salvaged Multi-Troop Transport - Discussion Topic

Post#1 » Wed May 01, 2019 5:46 am

NEW CANTINA UNIT: Salvaged Multi-Troop Transport

  • For Rebels Salvaged Multi-Troop Transport
  • For Empire Salvaged Multi-Troop Transport
DATA MINER INFO:

:arrow: Deploys 1 Dowtin Hunter periodically - Every 24 seconds at Level 1 every 14 seconds at Level 11.

:!: First Prestige Level Mercenary Unit! (but only deploys Level 10 Dowtin Hunters)

Related Topic: Galactic Conflict - Salvage Multi-Unit Transport

Let the Discussion Begin...
Last edited by DeathStriker on Fri May 03, 2019 4:26 am, edited 1 time in total.
Reason: Updated Topic Post - Added Update
 
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Calboy
Captain
Posts: 97

Re: NEW CANTINA UNIT: Salvaged Multi-Troop Transport - Discussion Topic

Post#2 » Wed May 01, 2019 5:49 am

Banners are still showing on my base layout
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Gooner
Major General
Posts: 339

Re: NEW CANTINA UNIT: Salvaged Multi-Troop Transport - Discussion Topic

Post#3 » Wed May 01, 2019 5:54 am

Unless it's available Via Events they can keep it. I'm not grinding in conflicts any more.


Entropy
Lieutenant
Posts: 14

Re: NEW CANTINA UNIT: Salvaged Multi-Troop Transport - Discussion Topic

Post#4 » Wed May 01, 2019 6:00 am

I would have preferred (and suggested in survey) a second cantina over a new merc unit. We'll see.


Boog
Grand Admiral
Posts: 1622

Re: NEW CANTINA UNIT: Salvaged Multi-Troop Transport - Discussion Topic

Post#5 » Wed May 01, 2019 6:17 am

It has event upgrade frags, so I'm guessing an event for it starts tomorrow. It also has a fast cook time for a merc, only 7.5 min at level 11.

Is the cantina upgradable to 11 now?


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Richaldo
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Re: NEW CANTINA UNIT: Salvaged Multi-Troop Transport - Discussion Topic

Post#6 » Wed May 01, 2019 6:29 am

Strange... neither this or the banners appears yet in my base? I would have thought they'd have done this 24 hours after the conflict...?

either way... sounds nice, but if it's another fucking frag chase they can keep it.
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DeathStriker
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Re: NEW CANTINA UNIT: Salvaged Multi-Troop Transport - Discussion Topic

Post#7 » Wed May 01, 2019 6:34 am

Richaldo wrote:Strange... neither this or the banners appears yet in my base? I would have thought they'd have done this 24 hours after the conflict...?

either way... sounds nice, but if it's another fucking frag chase they can keep it.

Richaldo - New Cantina Unit and Banners appeared (with no Images) in game for a short time and then were removed.

Expect them to return following end of current Conflicts.

AND YES... see Data Miner Info Links in Main Topic Post above... lots of Frags to chase...
 
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Richaldo
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Re: NEW CANTINA UNIT: Salvaged Multi-Troop Transport - Discussion Topic

Post#8 » Wed May 01, 2019 6:39 am

DeathStriker wrote:
Richaldo wrote:Strange... neither this or the banners appears yet in my base? I would have thought they'd have done this 24 hours after the conflict...?

either way... sounds nice, but if it's another fucking frag chase they can keep it.

Richaldo - New Cantina Unit and Banners appeared (with no Images) in game for a short time and then were removed.

Expect them to return following end of current Conflicts.

AND YES... see Data Miner Info Links in Main Topic Post above... lots of Frags to chase...


Dang... and there was me thinking I was special hahahah

Thanks for the update man. Ah well... usual thing... unlock the beast, then leave it for fun day's out on EP hunts!

Peace
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Level 26 Prestige 166,050 medals. Killing rebels since 2014!


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Werowe4
Captain
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Re: NEW CANTINA UNIT: Salvaged Multi-Troop Transport - Discussion Topic

Post#9 » Wed May 01, 2019 6:47 am

How does this unit compare in actual play to the imperial troop transport (I like and try to make use of the latter)?
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strawman3125
Admiral
Posts: 904

Re: NEW CANTINA UNIT: Salvaged Multi-Troop Transport - Discussion Topic

Post#10 » Wed May 01, 2019 6:49 am

It looks like its a conflict:
https://papajessie.github.io/swcpy/tournament.html
vs
https://papajessie.github.io/swcpy/episode.html
But this could change.

It looks like it is available at HQ7+, given that the hunter starts at level 5 it should be nice for HQ7s.

I never use the hunter so I am not sure how this new unit will play out. It might be ok... you could have 3 factories building buses and the cantina building 1 of these for mass troop spawn attacks!


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