[IOS / Android] Client Release - Version 6.0.0 - Discussion Topic

General topics, questions, suggestions, bugs, or anything Star Wars Commander related.
Boog
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Re: [IOS / Android] Client Release - Version 6.0.0 - Discussion Topic

Post#41 » Tue Apr 24, 2018 11:36 am

I just downloaded 6.0.1. Presumably, they fixed a few bugs and fucked up a few things that worked fine


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Spock
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Re: [IOS / Android] Client Release - Version 6.0.0 - Discussion Topic

Post#42 » Tue Apr 24, 2018 11:45 am

Boog wrote:I just downloaded 6.0.1. Presumably, they fixed a few bugs and fucked up a few things that worked fine

Android or iOS?
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Boog
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Re: [IOS / Android] Client Release - Version 6.0.0 - Discussion Topic

Post#43 » Tue Apr 24, 2018 11:57 am

Game room, whatever that is. On windows.


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DeathStriker
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Re: [IOS / Android] Client Release - Version 6.0.0 - Discussion Topic

Post#44 » Tue Apr 24, 2018 12:00 pm

Boog wrote:Game room, whatever that is. On windows.

Facebook GameRoom (FBGR) ... so I hope this helps some whom use it...
 
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It has been an honor and a privilege helping the SWC Community. MTFBWYA


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XitLiteNtrNite
Major General
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Re: [IOS / Android] Client Release - Version 6.0.0 - Discussion Topic

Post#45 » Tue Apr 24, 2018 12:57 pm

DeathStriker wrote:
DesertPyramid wrote:Out of curiosity, (and maybe this should be spun to a new thread) which devices have stopped working?

Was it due to the unity/game engine dropping support?

DesertPyramid - It seems to be related to "older" Mobile Game Devices (Phones / Tablets) and Emulators used on PC / Mac.

And new Chromebooks on which Google has recently added support for Android apps.
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Richaldo
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Re: [IOS / Android] Client Release - Version 6.0.0 - Discussion Topic

Post#46 » Thu Apr 26, 2018 12:09 am

Richaldo wrote:I still have no notifications............... Amazing how such utter failure can even get by in this day and age of gaming...

Congratulations Disney you have helped me break my addiction!!!!!!!!!!!!!!!
Richaldo. Level 27 Prestige 168,021 medals. Completed it mate...
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DeathStriker
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Re: [IOS / Android] Client Release - Version 6.0.0 - Discussion Topic

Post#47 » Thu Apr 26, 2018 7:16 am

OFFICIAL DISNEY RESPONSE TO ISSUES:

My Squadmate received the following (posted for reference):

Image
(Click here to view LARGER image)

Adding to this Topic...
 
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It has been an honor and a privilege helping the SWC Community. MTFBWYA


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LosVega
Admiral
Posts: 570

Re: [IOS / Android] Client Release - Version 6.0.0 - Discussion Topic

Post#48 » Thu Apr 26, 2018 11:57 am

I question the "increasingly complex graphics" reply. I play on 2 tablets running Android 6.0 or higher and my opinion is the graphics took a hit. Not as detailed as before and to mention game play and chat lag is just piling on at this point. I'm also very annoyed that my predictive text setting shuts off in the game now since the update and others in the squad have noticed it too.
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rawrebel
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Re: [IOS / Android] Client Release - Version 6.0.0 - Discussion Topic

Post#49 » Fri Apr 27, 2018 2:43 pm

DeathStriker wrote:OFFICIAL DISNEY RESPONSE TO ISSUES:

My Squadmate received the following (posted for reference):

Image
(Click here to view LARGER image)

Adding to this Topic...

short words,f..k you players ,if you want to play our games buy newer devices
This definitely will increase players numbers!
Aren't many tabs around with 2 gb ram and i'm not so sure they will be able to run properly the game.I have a phone with 2 Gb ram and the game is slow like a turtle...


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DesertPyramid
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Posts: 649

Re: [IOS / Android] Client Release - Version 6.0.0 - Discussion Topic

Post#50 » Fri Apr 27, 2018 5:56 pm

Anyone else noticing some frags showing “maxed” in the frag store, that aren’t?

I have both burst options and reinforced let’s me buy, buy enhanced heat sink is showing maxed with 492/270 for an L8 buff.
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