The figures show:
- The Empire faction has increased from 96,328 to 98,341 - a gain of 2,013 commanders
- The Rebel faction has increased from 69,137 to 69,341 - a gain 204 commanders.
The faction split is 59:41 in the Empire's favour.
This is the first time we've seen a gain for both factions for some time, albeit a small one for the rebels.
Over Christmas, the conflicts concerned Imperial Astromech droids for Empire Faction players, and WED for the rebels. These were of strikingly greater interest to the Empire faction players.
More recently the conflicts were for hero skins - Leia for the Rebels and ??? for the Empire.
We currently have a conflict for Rebel sharpshooter Guard Reserve and shock troopers for the Empire Faction. I suspect these will be of striking greater interest to the rebels!
ChiptheFish wrote:I've been playing some other games lately and having a lot more fun... And the devs are highly engaged.
I'm about to go on hibernation mode myself. Just keep the main base upgrading prestige buildings and units... Only have to sign in once a week now.
Let's see what Zynga does. Best scenario is they launch a similar game with a new (stable) code base and actual dev interest and player engagement. This game can be moth balled for all I care now.
I'm sorry to hear you're not playing as much as you used to.
I also play Star Wars Galaxy of Heroes, where the devs are much more engaging. If that's one of your other games, let me know, I can send you an ally link and help you along, my friend.